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Fatal crash on loading leaderboard scores. Is plugin dead even for legacy app?
Started by evgen Dec 06 2019 06:36 AM

3 replies to this topic
amazon plugin gamecircle
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  • Observer

  • 12 posts
  • Corona SDK

How that was:

local gamecircle= require("plugin.gamecircle")

gamecircle.Init(true, true, false)


than waited for a time to check

gamecircle.IsReady() -> true

gamecircle.IsPlayerSignedIn() -> true


and than …

gamecircle.Leaderboard.GetScores( “towerstournament”, “GLOBAL_ALL_TIME”, function(e) … end)


Dec 06 02:59:54.204 KFARWI: FATAL EXCEP

Dec 06 02:59:54.204 TION: main

                    KFARWI: Process: com.xiart.fb.towers, PID: 3327

                    KFARWI: com.naef.jnlua.LuaRuntimeException: attempt to compare string with number

                    KFARWI: at com.naef.jnlua.LuaState.lua_pcall(Native Method)

                    KFARWI: at com.naef.jnlua.LuaState.call(LuaState.java:564)

                    KFARWI: at plugin.gamecircle.Lu

Dec 06 02:59:54.205 aLoader$6.onComplete(LuaLoader.java:1086)

                    KFARWI: at plugin.gamecircle.LuaLoader$6.onComplete(LuaLoader.java:1062)

                    KFARWI: at com.amazon.ags.client.AGResponseHandleImpl.callCallback(AGResponseHandleImpl.java:72)

                    KFARWI: at com.amazon.ags.client.AGResponseHandleImpl.setRe

Dec 06 02:59:54.227 sponse(AGResponseHandleImpl.java:57)

                    KFARWI: at com.amazon.ags.client.ClientBase$AsyncTaskWrapper.setResponse(ClientBase.java:149)

                    KFARWI: at com.amazon.ags.html5.service.AsynchronousReplyMessenger$2.run(AsynchronousReplyMessenger.java:114)

                    KFARWI: at android.os.Handler.handleCallback(Handler.java:739)

                    KFARWI: at android.os.Handler.dispatc

Dec 06 02:59:54.228 hMessage(Handler.java:95)

                    KFARWI: at android.os.Looper.loop(Looper.java:135)

                    KFARWI: at android.app.ActivityThread.main(ActivityThread.java:5491)

                    KFARWI: at java.lang.reflect.Method.invoke(Native Method)

                    KFARWI: at java.lang.reflect.Method.invoke(Method.java:372)

                    KFARWI: at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:984)

                    KFARWI: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:779)

Dec 06 02:59:54.311 KFARWI:   Force finishing activity 1 com.xiart.fb.towers/com.ansca.corona.CoronaActivity


Is there any way to workaround?

Help wanted! ;)



App is old one and still have the GameCircle support.

api_key.txt also here

Amazon device:

Fire HD 6 (2014) 
Fire OS 
Android 5.1.1 Lollipop (API level 22)

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XeduR @Spyric

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XeduR @Spyric
  • Corona Geek

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  • Corona SDK

If that is Amazon GameCircle, it was discontinued over a year ago by Amazon.

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I know about this. 

But, the point is that new apps was not accepted with GameCircle.

Old ones keep supported.

The problem is plugin doesn't work even for old ones.

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  • Observer

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Hi Guys, I want to use GameCircle Save gamestate api, but i know GameCircle is disconnected.
Can you guys suggest me any-other api for saving my game data.(like Game Circle)


Also i am looking GameOn, but its not fulfil my app behaviour. 

Kindly reply my post thanks 


Also tagged with one or more of these keywords: amazon, plugin, gamecircle