I recently developed a game and published it on Play Store. But when I integrated Admob with Corona SDK, it doesn't load even though it works fine with Google Ad test units.
I initiated admob plugin in main.lua, and loaded the "Banner" ad in the listener when initiated successfully. Then I showed the ad in another lua file when "isLoaded" returns true.
I published the app with my Admob Ad unit IDs with "testMode = false", but it doesn't load at all.
So, is there anything left I need to do in Corona? or do I need to activate something in Admob?
Or do I just have to wait for the game to reach a certain amount of downloads and it will load the ads automatically?