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build.setting & Google Play services - Which settings are Google services and which are not?
Started by aclementerodrguez Jul 29 2019 10:50 PM

2 replies to this topic
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#1

aclementerodrguez

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aclementerodrguez
  • Enthusiast

  • 42 posts
  • Corona SDK

Hi there,

 

I'm building an app for a "None" target app store, but when Im trying to test it in my cell the attached dialog box is showed

 

Besides, this is my build.settings configuration:

settings =
{
        orientation =
	{
		default = "portrait",
		supported = { "portrait", },
	},

       -- Android section
	--
	android =
	{
      
      --applicationChildElements =
      --{
      --    [[
      --        <meta-data android:name="com.google.android.gms.ads.APPLICATION_ID"
      --            android:value="ca-app-pub-8717807094137204~5371102144"/>  -- 
      --},
      
      versionCode = "1", 
      
  	usesPermissions =
  	{
        --"com.android.vending.CHECK_LICENSE",
        --"com.android.vending.BILLING",
  	"android.permission.INTERNET",
  	"android.permission.WRITE_EXTERNAL_STORAGE",
  	"android.permission.RECEIVE_BOOT_COMPLETED",
  	},

        --useGoogleServicesJson = true,
        --googlePlayGamesAppId = "488457329894",

	},

	--
	-- Plugins section
	--
	plugins =
        {
        --["plugin.google.iap.v3"] =
        --{
        --    publisherId = "com.coronalabs"
        --},
        
        --["plugin.gpgs"] =
        --{
        --    publisherId = "com.coronalabs",
        --    supportedPlatforms = { android = true }
        --},
        
        --["plugin.admob"] =
        --{
        --    publisherId = "com.coronalabs"
        --},
        
        ["CoronaProvider.native.popup.social"] =
        {
            publisherId = "com.coronalabs"
        },

	--["plugin.notifications.v2"] =
        --{
        --    publisherId = "com.coronalabs"
        --},
        
        ["plugin.gameanalytics_v2"] =
        {
            publisherId = "com.gameanalytics",
            supportedPlatforms = { iphone=true, android=true }
        },
        
        ["plugin.startapp"] =
        {
            publisherId = "com.startapp"
        },
        
        --["plugin.amazon.iap"] =
        --{
        --    publisherId = "com.coronalabs"
        --},


        --["CoronaProvider.gameNetwork.apple"] =
        --{
        --    publisherId = "com.coronalabs"
        --},
    },

	--
	-- Project section
	--
	excludeFiles =
	{
		all = { "Icon.png", "Icon-*dpi.png", "Images.xcassets", "no_incluir"},
		ios = { "Icon.png", "Icon-*dpi.png", "Images.xcassets", "no_incluir" },
		android = { "LaunchScreen.storyboardc", "no_incluir" },
	},
}

Attached Files



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#2

Rob Miracle

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Rob Miracle
  • Moderator

  • 26,205 posts
  • Enterprise

I would suspect that these two are Google Play only:
 

        ["plugin.gameanalytics_v2"] =
        {
            publisherId = "com.gameanalytics",
            supportedPlatforms = { iphone=true, android=true }
        },
        
        ["plugin.startapp"] =
        {
            publisherId = "com.startapp"
        },

and since you're setting supportedPlatforms for gameAnalytics, then startapp is likely the culprit.

 

Rob



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#3

aclementerodrguez

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aclementerodrguez
  • Enthusiast

  • 42 posts
  • Corona SDK

I would suspect that these two are Google Play only:
 

        ["plugin.gameanalytics_v2"] =
        {
            publisherId = "com.gameanalytics",
            supportedPlatforms = { iphone=true, android=true }
        },
        
        ["plugin.startapp"] =
        {
            publisherId = "com.startapp"
        },

and since you're setting supportedPlatforms for gameAnalytics, then startapp is likely the culprit.

 

Rob

 

Well, I have a friend that use starapp with amazon, so .... the only way to know is removing and testing. I will put my results here




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