I recently pushed my first Android game to an open beta release on Google Play and I'd love to hear what you think.
About the game:
Super Speed Shot Deluxe (SSSD) is a 2D, minimalist, endless runner game. The core mechanic that sets it apart from other endless runners is that time slows down any time you're touching the screen. This can be extremely helpful for taking time to plan your next move or for lining up tricky shots. Along the way you can collect coins to boost your score and power ups that give you different abilities.
The coins you collect while playing can be exchanged for new skins, backgrounds, and to unlock advanced power ups. Currently there are over 60 skins for the ball, about 30 background options, and 18 power ups you can unlock and upgrade.
The endless level you play is quasi-randomly generated (there are predefined "chunks" that are randomly chosen and added on to the end of the level). Also, there are no ads in the game (since I hate watching ads myself), but there are in-app purchases for visual upgrades. Anything you can pay to unlock you can also unlock though simply playing the game.
Here's Google Play Store link: https://play.google.com/store/apps/details?id=com.mail.timhicks.Super_Speed_Shot_Deluxe
All feedback is welcome, no matter how critical it is – I'm simply here to learn and improve. I'm also happy to answer any questions about the design or development if you're interested.
And finally, just wanted to add a huge Thank You to everyone on the forums that has unknowingly helped me learn and grow over the past few years, while I've slowly learned the Corona framework and how to code in general. I've wanted to make and release a game for nearly a decade now and I genuinely couldn't have gotten this far without these forums.