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Actual working tiled engine for Corona?
Started by d.mach Mar 25 2019 12:32 AM

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#1

d.mach

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d.mach
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I wonder which tile engine is actual when working with the Tiled editor (new version)?

I did test some but could not load the sample .json files in Tiled or got an error in lua.

 

I also found Berry but wonder how I can work with a tilemap because in the sample there are only single images for creating the map... and also when trying to open the sample file in Tiled it is not working.

 

Also when creating an own simple map and try to load it with Berry I get this error:

../ldurniat/berry.lua:498: attempt to perform arithmetic on field 'tilecount' (a nil value)

 

Any help welcome!



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#2

richard11

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richard11
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Are you looking to do 2D or isometric maps? Our Qiso engine is isometric only, but should work with maps produced via the current Tiled build and if you have any issues I keep my eye open for questions here.

Speaking more generally, Tiled 'recently' added infinite maps support which I expect most of the older engines don't yet interpret properly. You may find things work better if you create fixed size maps instead.

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#3

d.mach

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d.mach
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I want to use 2D maps for now. Thanks for your feedback!




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