I am creating a newSprite in the scene:create function with a default sequence. I would like the users to be able to go to a different scene and define their own sequence then return to the original scene to view that sequence.
Since the new sequence is user defined I can't add it at the start. I tried to create the sprite in the scene:show function but that keeps the old sprite in the background.
Is there a way to add a new sequence to an existing sprite. If not, is there a way to delete the old sprite so that it doesn't show when I return to the scene?
I did a quick search in the forum but I couldn't find similar question (possibly I was searching with the wrong keywords).