Jump to content

[TOPIC: topicViewTemplate]
[GLOBAL: userSmallPhoto]

Mapping a Physics Body to the drawn parts of a PNG
Started by tumeridosthaiachi Feb 08 2019 06:27 PM

No replies to this topic
This topic has been archived. This means that you cannot reply to this topic.
[TOPIC: post.html]


[GLOBAL: userInfoPane.html]
  • Observer

  • 3 posts
  • Corona SDK

So, I used to write in Swift using SpriteKit, but now I've decided to learn a cross platform language and SDK. Anyways, what I am struggling with are the physics bodies. With SpriteKit, I was able to map a physics body to all the parts of a png image file that is drawn. Is there a way to do this with Corona? All that I've seen is just using multiple polygons to form a body. If anyone could help me out that would be great!