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Mapping a Physics Body to the drawn parts of a PNG
Started by tumeridosthaiachi Feb 08 2019 06:27 PM

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tumeridosthaiachi

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tumeridosthaiachi
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  • Corona SDK

So, I used to write in Swift using SpriteKit, but now I've decided to learn a cross platform language and SDK. Anyways, what I am struggling with are the physics bodies. With SpriteKit, I was able to map a physics body to all the parts of a png image file that is drawn. Is there a way to do this with Corona? All that I've seen is just using multiple polygons to form a body. If anyone could help me out that would be great!

 

 




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