my name is Stein Ove and I'm a 31 years old system developer from Norway. In my spare time, I love building games.
In September/October I decided to build 12 mobile games in only 12 months. I started a "company" called AntiSocialGames which is going to be the "publisher".
I have built a couple of games for mobile in the past, but there is nothing much to brag about. The recent years I've started countless projects, but they all grow so big that I just lose patience and start something new. To help me finish projects, I'm now giving me only one month per game. This way the games can't become too big.
Since the start, I've released four games. SquareSpinner, Zmath, Beelly, and Blackout. The number of downloads isn't very high, but that hasn't been the goal either (yet). I want to build a little portfolio of games so I can start cross-promoting. Since I've released four games, I thought it was about time to start doing a little bit more marketing.
I have implemented Appodeal in my games and this made it very easy to start cross-promoting. In SquareSpinner, Zmath, and Beelly I'm only showing ads for Blackout. I think this is working okay and the CTR seems fine.
I have started building the fifth game and I'm looking forward to share more information about this game :-)
I want to thank everyone on this forum for the help and feedback I've received. And I also want to say that Corona SDK rocks :-D