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Google Play 64-bit requirement
Started by kbradford Jan 31 2019 12:06 PM

7 replies to this topic
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#1

kbradford

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Google is going to be requiring updates and new apps to provide 64-bit versions: https://android-developers.googleblog.com/2019/01/get-your-apps-ready-for-64-bit.html

 

How does Corona handle this?  Are we already building with 64-bit?  What about plug-ins?

 



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#2

Rob Miracle

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Corona currently produces 32-bit applications. 64-bit is in the works!

 

Rob


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#3

d.mach

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Any news on this when will it be available?



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#4

Rob Miracle

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This is our engineering team's #1 priority. It's a huge, complex change.

 

Rob



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#5

d.mach

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Thanks for the info Rob!



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#6

MauMau

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I sincerely hope that the update will be ready in time. The last time Google set a deadline, all apps that didn't do so in time were completeley removed from the appstore - an absolute disaster for the developers!

 

I also fear that many (if not most) of the 3rd party plugins won't be ready for 64 bit :mellow:



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#7

aiglesiassanz

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Hi Rob, 

do you have any update with this change to 64 bits?

Thanks



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#8

Rob Miracle

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Please don't mis-interpret this, I honestly want to give you an update. Engineering has compiled and built a 64 bit version. Is it ready for you? No. We have a very long way to go. Android 9 needs to be supported and Android Q just got announced. I don't know how much work is needed on our server-side infrastructure, but I'm assuming that we still have to find a way to convert from ANT to Gradle on the back end. Then I'm also assuming every Google based plugin dependency library will need to be updated and tested. There are other plugins that will need updated like Notifications. This is a very big project with many, many moving parts, and getting 64 bit builds compiling is a great first step, but we have a long way to go.


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