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Simple Socket Server For Local Multiplayer Game
Started by hmclark2014 Nov 12 2018 04:22 PM

27 replies to this topic
socket network games

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#26

roaminggamer

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roaminggamer
  • Corona Geek

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Hey man.  Don't hold out on us here.  There are a lot of people (including me) who want to know the final solution.

 

Just attach the modified UDP*.lua files and main.lua with a sample call/setup (all in a single zip file) to a post below (click 'more reply options').  That should be enough.

 

I know you promised to give this later, but since it is essentially working now I know it would benefit me and many others to see it sooner rather than later.

 

Thanks



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#27

Michael Flad

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Michael Flad
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+1 to roaminggamers request



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#28

hmclark2014

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hmclark2014
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Sorry I’ve been away since I last replied and haven’t been able to work on my game or reply in the fourm. Basically all I did was make the server display it’s IP and then I implemented a prompt in the client that asked for the server IP (kinda like how minecraft works if you’ve ever played that)


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