Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics.
Many games allow the main hero (or the enemy spawn) to take incremental damage and as a game developer you need to communicate the current health of the character to the player. There are many ways to do this and there are many stylistic choices for the developer to make. But how do you go about updating the life bar and show damage taken? Several community developers jumped into this thread to show the way.
No doubt, many developers want to use Corona on Linux. It’s been on the wish list for a long time. While our engineering team looks for time to work on this platform, an enterprising developer figured out how to get Corona working with WINE on Linux. This thread documents his process for opening up our awesome engine to the Linux world
Tiled (https://www.mapeditor.org) is a great tool to layout many styles of games that can be made with Corona. There are several third-party, community-made libraries for using Tiled content, one of the most popular being PonyTiled from @ponywolf. This thread helps users figure out why they’re having issues with Tiled and gets them on the right path to building games with this really great tool.
Do you have a particular forum thread that was helpful for you? Let us know about it! Email email@example.com, put FTF: and the forum title in the subject, and include the URL in the email. We will consider adding it to an upcoming edition of From the Forum.
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