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Conversation between character or billboard
Started by IndieEnthusiast Jun 26 2018 12:49 AM

5 replies to this topic
conversation character chat

Best Answer roaminggamer , 27 June 2018 - 11:12 AM

You can mark the thread as solved.

 

Closing a thread is normally done much later.  Otherwise, it reduces the ability of the community to interact and further elaborate on the original topic.

 

Unfortunately, this sometime leads to thread hijacking, but it is a balance.

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#1

IndieEnthusiast

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Hi,

 

I am interested to know if there is a way of implementing conversation/dialogue between characters.

Similarly when a character approaches a billboard or arrow sign, a text message will appear showing information written on the board.

 

I tried with showing simple text box on collision, but does not look that great. Any other suggestions to make conversations look good or implement conversation between characters?

 

With regards,

Tanvir



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#2

roaminggamer

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Can you show us some examples (screnshots and/or youtube video links with time stamps) of what you consider 'good' examples?



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#3

IndieEnthusiast

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https://drive.google.com/file/d/10yPIFipEg4wZsUpNPFeA_UNhYSOO5FsK/view

 

I think this is good enough for my purpose

- Pressing a button will move to the next part of conversation

- Also there maybe yes or no option to choose



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#4

IndieEnthusiast

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Hi

I think I solved it using object collision and textbox. Thanks.



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#5

IndieEnthusiast

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If anyone wants to have a look into the code, please ping here. I created a simple function which takes in coordinates and height width so that it can be reused any part of the code. 



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#6

roaminggamer

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  Best Answer

You can mark the thread as solved.

 

Closing a thread is normally done much later.  Otherwise, it reduces the ability of the community to interact and further elaborate on the original topic.

 

Unfortunately, this sometime leads to thread hijacking, but it is a balance.




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