Jump to content

[TOPIC: topicViewTemplate]
[GLOBAL: userSmallPhoto]
Photo

Fatal crashes in Production: "java.lang.UnsatisfiedLinkError: Native method not found: com.ansca.corona.JavaToNativeShim.nativeAxisEvent:(JIIF)V"
Started by firerabbit.info Jun 23 2018 04:38 PM

3 replies to this topic
corona sdk crash native android
[TOPIC CONTROLS]
[/TOPIC CONTROLS]
[modOptionsDropdown]
[/modOptionsDropdown]
[reputationFilter]
[TOPIC: post.html]
#1

firerabbit.info

[GLOBAL: userInfoPane.html]
firerabbit.info
  • Contributor

  • 134 posts
  • Corona SDK

Hi folks.

 

I'm getting fatal crashes across our whole portfolio of games for something that seems native to the Corona simulator or Android.  This is currently confirmed on Android only but may be affecting our iOS games as well.  It's happening across 15 different games, all built on 3318.  Built on June 23.

 

java.lang.UnsatisfiedLinkError: Native method not found: com.ansca.corona.JavaToNativeShim.nativeAxisEvent:(JIIF)V
       at com.ansca.corona.JavaToNativeShim.nativeAxisEvent(JavaToNativeShim.java)
       at com.ansca.corona.JavaToNativeShim.axisEvent(JavaToNativeShim.java:483)
       at com.ansca.corona.input.RaiseAxisEventTask.executeUsing(RaiseAxisEventTask.java:43)
       at com.ansca.corona.CoronaRuntimeTaskDispatcher$TaskEvent.Send(CoronaRuntimeTaskDispatcher.java:170)
       at com.ansca.corona.events.EventManager.sendEvents(EventManager.java:91)
       at com.ansca.corona.Controller.updateRuntimeState(Controller.java:308)
       at com.ansca.corona.graphics.opengl.CoronaGLSurfaceView$CoronaRenderer.onDrawFrame(CoronaGLSurfaceView.java:425)
       at com.ansca.corona.graphics.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1623)
       at com.ansca.corona.graphics.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1378)

Here's the full crash details including stack trace: http://crashes.to/s/9f32b7a144a

 

Can we please have this resolved?  These are causing our crash rates to spike in Production which hurts our downloads/revenue.  Please let me know if you need any other information.

 

Thanks,

Chris



[TOPIC: post.html]
#2

Rob Miracle

[GLOBAL: userInfoPane.html]
Rob Miracle
  • Moderator

  • 24,118 posts
  • Corona Staff

Are you doing anything with game controllers in your games?

 

Rob



[TOPIC: post.html]
#3

vlads

[GLOBAL: userInfoPane.html]
vlads
  • Contributor

  • 510 posts
  • Corona Staff

Hello!

How often does this crashes happens? Provided link says it's 1 crash.

Are there ways to reproduce this crashes?



[TOPIC: post.html]
#4

firerabbit.info

[GLOBAL: userInfoPane.html]
firerabbit.info
  • Contributor

  • 134 posts
  • Corona SDK

Hello!

How often does this crashes happens? Provided link says it's 1 crash.

Are there ways to reproduce this crashes?

 

The builds are recent but this crash has shown up several times.  No idea how to reproduce, this is from Production with real end users.

 

Are you doing anything with game controllers in your games?

 

Rob

 

No, not at all.  They are pretty much vanilla Corona games.




[topic_controls]
[/topic_controls]

Also tagged with one or more of these keywords: corona, sdk, crash, native, android