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Why aren't my bitbucket changes propagating?
Started by meister.public May 12 2018 12:52 PM

5 replies to this topic
plugins native bitbucket android
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#1

meister.public

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meister.public
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  • Corona SDK

I just released my first native plugin yesterday, and I have some changes to make to it.  The readme on my bitbucket repo said it would auto build every hour, but it has been over a day and I don't see the changes when I build a corona app.

 

Changes were to my jar file... perhaps the hook disregards binaries?

 

What's going on?

 

Thanks



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#2

roaminggamer

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roaminggamer
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Go clear out your plugins cache.  

Corona caches parts of plugins on the machine, so it might have the old stuff cached.



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#3

StarCrunch

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StarCrunch
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@meister.public I'm curious about your use cases for the plugin and whether you might support strings in addition to arrays of integers. I've been structuring a lot of my own submissions around passing bytes around, typically via strings, e.g. this and this and this.

 

My main motivation has been reducing friction with C++ APIs that expect potentially large, or even streaming, memory blocks. I've steered away from non-C++ native development and so don't know how close some of the byte data structures on the mobile OSes map to the arrays I know, e.g. whether they would require copies and so on. Any info appreciated.  :)



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#4

meister.public

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meister.public
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@roaminggamer where is the plugin cache located on a mac?



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#5

meister.public

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meister.public
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@meister.public I'm curious about your use cases for the plugin and whether you might support strings in addition to arrays of integers. I've been structuring a lot of my own submissions around passing bytes around, typically via strings, e.g. this and this and this.

 

My main motivation has been reducing friction with C++ APIs that expect potentially large, or even streaming, memory blocks. I've steered away from non-C++ native development and so don't know how close some of the byte data structures on the mobile OSes map to the arrays I know, e.g. whether they would require copies and so on. Any info appreciated.  :)

 

Well the basics are this.  Lua chars are 1 byte, Java chars are 2 bytes.  So if you have data coming from a bluetooth device in bytes in Java but read in as a string and sent to lua as a string you are going to loose half your data.


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#6

Rob Miracle

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Rob Miracle
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I'm speculating as to what plugin is yours, but there is a recent update to a bluetooth plugin about an hour ago (Sunday 5p ET). Is this a live plugin? It's best to reach out to support@coronalabs.com and have them check to make sure the push from bitbucket to the public servers is working.

 

Rob




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