Jump to content

[TOPIC: topicViewTemplate]
[GLOBAL: userSmallPhoto]
Photo

Vungle v4 Documentation
Started by Fernker Mar 02 2018 10:21 AM

29 replies to this topic
[TOPIC CONTROLS]
Page 2 of 2 1 2
This topic has been archived. This means that you cannot reply to this topic.
[/TOPIC CONTROLS]
[modOptionsDropdown]
[/modOptionsDropdown]
[reputationFilter]
[TOPIC: post.html]
#26

contact444

[GLOBAL: userInfoPane.html]
contact444
  • Observer

  • 14 posts
  • Corona SDK

I'm not sure what I'm doing wrong. I'm using those exactly. 



[TOPIC: post.html]
#27

Rob Miracle

[GLOBAL: userInfoPane.html]
Rob Miracle
  • Moderator

  • 25,243 posts
  • Enterprise

What is your console log from your device telling you?

 

 



[TOPIC: post.html]
#28

contact444

[GLOBAL: userInfoPane.html]
contact444
  • Observer

  • 14 posts
  • Corona SDK

Nothing. 

 

The event for isAdPlayable returns false when trying to load a placement. 



[TOPIC: post.html]
#29

Rob Miracle

[GLOBAL: userInfoPane.html]
Rob Miracle
  • Moderator

  • 25,243 posts
  • Enterprise

Can you post your code?



[TOPIC: post.html]
#30

contact444

[GLOBAL: userInfoPane.html]
contact444
  • Observer

  • 14 posts
  • Corona SDK

I finally got it working. 

 

So I contacted the Vungle team and they helped out. 

Apparently the sample code used 3 placement IDs and if I didnt replace all three with valid new ones it would not initialize. 

 

So if you are looking to use only one placement ID in your game, then use just that one while initializing the Vungle ad object. 

 

Happy to help anyone else who is stuck!




[topic_controls]
Page 2 of 2 1 2
 
[/topic_controls]