I'm 90% sure I'm going to switch the Dynamic Shader from a perpetual to subscription payment model. I get the sense that in the Corona marketplace, much like the app market itself, people are reluctant to put down a big investment and would be more likely to lay down a couple bucks to try a plugin for a year rather than pay $18 bucks and not be sure it's really what they need. (Current perpetual users would get a lifetime subscription)
I'm wondering what other devs and plugin purchasers think of my assertation and what price points you think make sense for subscription plugins? Your thoughts or recommendations are appreciated.
I've made enough to take my wife and kids out for a couple of nice dinners but a broader use and adoption of the plugin would give me more inspiration and incentive to roll up my sleeves and do the grunt work required to officially update the shader to 2.0 (firelight flickers, beam lighting, alpha passthrough to child objects - currently features I have in my private beta 2.0 edition).