My new game is currently in beta testing and some of my Android users are reporting issues
with ads not showing or with dozens seconds of delay (interstitials and reward videos).
Note: not tested on iOS yet but the same issue may appear as well.
I witnessed this issue myself, especially while riding the subway (i.e. weak/intermittent network connectivity).
What's weird is that I check if ads are loaded before showing them so this shouldn't happen.
Of course their is no API to monitor this behavior nor cancel a 'show()' call so
my game is just left hanging like it crashed or freeze...
Did anybody have the same kind of problem or reported issue with Appodeal ads ?
This is very bad looking on the user experience side and absolutely no acceptable behavior.
I had issues with Appodeal SDK before and this one is officially the last one for me.
If no appropriate answer is quickly provided by Corona/Appodeal teams, I'll switch to another ad provider
as finding yet another workaround is not worth the time (if possible at all !)