The xcode 9 GM has been released. Apple has asked us to rebuild our game pktball using this (so it's building using iOS11 beta).
Unfortunately I need to include "CFBundleIconName" in the plist.
I've tried adding this into the build.settings file, but I'm not sure what to enter tbh. Whatever I've tried just fails. And by "fails" I mean we get an automated email back from apple saying:
Missing Info.plist value - A value for the Info.plist key CFBundleIconName is missing in the bundle 'com.laserDog.pocketBall'. Apps that provide icons in the asset catalog must also provide this Info.plist key. For more information see http://help.apple.com/xcode/mac/current/#/dev10510b1f7.
I can't see any info about this key in the linked reference page.
Help would be greatly appreciated, this is time sensitive!