Hey Corona Community,
I have been trying to implement the Facebook Audience Network in a game that has already been released (adding it later). While it does technically work, the test ads take super long to load. for example I could easily be waiting 10-30 minutes before a test banner or test interstitial shows up on the screen.
As a control I disabled the rest of the app and only showed a background image, then tried to load some test ads but the same thing happend, just a giant load time.
There is also something strange going on. I am using live builds to test the system because you need to add the HASH ID to your code (which changes every build). When I change the code and save it and corona reloads the lua app on the device, the "adb logcat" shows that right before it reloads the app it is successfull in loading the advertisement. This strange phenomenon has been consistent across my tests.
Has anyone got an idea whats going on? Thanks in advance!
Corona Version: 2017.3128
Facebook Audience Network .version property: 2
System: Windows 10 64-bit (dont know if the sim is 64 bit)
Android Test Device: Samsung Galaxy Tab 3 Lite (SM-T113), Android 4.4.4