So I have a basic game set up. Whenever the player taps, an overlay is shown that allows the player to edit certain settings related to the game itself (I don't want a button for this due to the nature of the game). However, if the player taps a second time, the overlay does not show up. I added a print statement to the beginning of the tap detector, and it does not print in the console. I have tap listeners added to every display object on the screen and to Runtime, but it still does not show up. Is it possible the problem is related to the fact that I add all the elements of the overlay in scene:create, but I never call scene:destroy? If so, what should I do about that? Any and all help appreciated. Thanks so much!