what is the best approach to ensure an app will display sufficiently on multiple aspect ratios (limited to portrait).
I have an interface with a number of widgets , buttons and text displays. it was designed so that it all fits on one screen. If i use the top of the screen as the reference point, on some devices it my cut off the bottom or leave too much space , like wise if i use the bottom of the display and work up.
i could also reference center and layout above and below from that point.
or i could do a meet in the middle approach, but end up with overlaps or too much space again.
how do i best attack this? have i missed something fundamental in app/corona UI design?
I figured i could have multiple layouts for the extreme cases: short height, long height. but that is too much work.
or do i need to compromise and move some of the interface to a another screen as secondary inputs, to ensure that it never exceeds the boundaries.