Thanks again for your time and effort making this amazing library
I've been a user of the previous version of Dusk for a few months now and, as the rest of the Corona community,
I'm very grateful you shared your library with us all !
I was about to post a new question on the forum about it when I saw your thread regarding the new 1.0 version.
I'm currently testing it and wanted to share some of my feedback so far:
- I tried using the new engine with maps generated by latest 'Tiled' version (0.17) but ran into some nasty crash messages.
It seems that some properties names has changed inside the 'json' files between 'Tiled' versions.
Thought it might interest the rest of the community too
Regarding interesting features you may add to the library, I thought about this 2 so far:
- Version number (in source code) and possibly a 'getVersion()' function (so we can track updates)
- A 'pause/resume sprites' function (or a table of instanciated sprites) so we can manage game screen pause
(In fact I thought about the same request for your 'CBE' library too
Hope this help.
Thanks again for your time and dedication.
And good luck for your fresh man year at college !