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Vungle plugin failed during ios build
Started by Ng Chun Chong Sep 26 2015 04:56 AM

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#26

henson802

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henson802
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Interesting... so these are live ads? Is your App live and published? I only ask cause I know if you are testing and not live- you need to explicitly use test on Vungle dashboard and possibly somewhere in code- or the adverts will stop after a few broadcasts.

Like I said- my app is working fine with Vungle and I am using iOS 9.1

Sorry can't be much help, I'd try to use only Vungle (without other advertisers) if still nothing. Try to narrow down the issue- if it was a Vungle or corona issue- then my adverts wouldn't work but I just checked and they are working fine.

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#27

hogletpie

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hogletpie
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I switched over to test ads - still nada. Perhaps I didn't leave time for the live->test propagation. Still, I doubt it's that. I still get no print from the listener that ads.init("vungle", vungleID, AdListener)  succeeded.

 

The app is live and published. I also tried another of my live apps - still nada. I know there is a problem as my Vungle video views reported in the Vungle dash have dropped significantly. I wonder if anyone else has experience this and is it a result of iOS 9 and ATS?

 

It's puzzling that your app works fine. What to do...?

 

Perhaps I will try your suggestion of a minimal Vungle implementation with no other "distractions".

 

Thanks!



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#28

hogletpie

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hogletpie
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I've managed to get Vungle videos working. I have used a different ID from the Vungle dash from an app I know to be serving Vungle ads.

 

Maybe I have an app with a corrupt Vungle ID? Not sure...

 

I'll have to do more tests on Monday.



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#29

rune7

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rune7
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Has anyone managed to use Vungle in os9 without resorting to exception list?




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