GameCircle works fine in testing but on some apps it stops working after I upload to the store. If I take that same APK and load it directly it works fine. Anybody have any ideas about what the problem might be? I am using build 2511.
Jump to content
Help would be appreciated.
Does anybody have any ideas about this? I don't get any errors in the console.
Maybe its an issue when two apps (paid and free versions) are trying to use the same leaderboard. I have separate API Keys and it works when I side load it but not when downloaded from the store.
Here is the link to the app that the leaderboard does not work on but the paid version works fine.
I have set up game circle and tested fine with my game Blood Run. But I just got an email from amazon that the game circle is not working.
However I tested again on my phone and it works fine(loaded directly with the same apk).
I did not try to download from amazon store cause its paid app and I am not from USA.
Will wait for amazon reply.
Hi everyone, I'm one of folks that developed the plugin. We didn't see this during development, and any additional information you can provide would be greatly appreciated. I've already contacted our friends at Corona and Amazon to try and pin this down, but any further information we can get to help chase this down will greatly speed the process.
CORONA PLEASE HELP.
More games have been rejected because GameCircle is not working once it is uploaded to the store. From the log it looks like it is having issues with decoding the API Key. The weird thing is it works fine when testing.
Here is info from the console:
That you very much, Mike. The console log helps a great deal if this is the issue everyone is experiencing. Unfortunately, that bit of the code is handled automatically by the GameCircle SDK. The plugin itself, which handles the back-&-forth between the LUA code and the java based SDK, does not deal at all with the API key or it's verification.
Still, I have reached out to our contacts in both Corona and Amazon to try and figure this out. Consider this is a holiday week, the answer may not come quickly, but I'll be sure to update this feed as soon as I have more information. I am terribly sorry for the inconvenience.
Any idea when this will be resolved because I and trying to decide if I need to create a version of my app that was rejected without the leaderboard?
Just got a reply from amazon on 10 jan that they are looking into it. For my case it was actually approved and show up on app store, just that they informed me the gamecircle is not working. I am not sure why yours is rejected?
I received bug report from amazon. Please see the attached log.txt. Too long to post here.
Steps to Reproduce:
1. Completed "Training Camp" and moved on to Endless Runs game mode.
2. Observe at the end of the play in Endless Runs, an error popup "Run Time Error :java.lang.NullPointerException".
3. Observe GameCircle leader board was not updated with the high score in Endless Runs mode.
I looked at the log file. If the error your getting is only occuring for Amazon and not on your local phone, then this seems to be the same API_Key issue. Looking in your log file, I can see the API Key Decoder issues. If the system can't decode the API, then it can't initialize the Leaderboards which is what is causing the Nullreference exception.
As to a timeframe when this will be fixed, at the moment I can't really say. While I developed the plugin, the API Key Decoder error is happening outside my plugin's metaphorical jurisdiction. It's occurring within the GameCircle SDK, while my plugin is merely trying to act as a middle-man between the Lua code and the Java SDK.
Still, I will keep this board up to date, but as of right now Amazon has not gotten back to me regarding this issue.
I am terribly sorry.
I just noticed that the API Key in the popup window on the Amazon site is different from the one that downloads. Anybody experience that and which one should I use?
Not only that, but every time you reopen the api key window it will change the api key. My understanding is that Amazon will resign the app anyway when you submit the release version, so the release version will always have a valid key. But when you are testing, you can end up with an invalid key due to this really, really, really stupid issue. I have no idea what the logic behind it is.
Found out about the changing API key. It is an Amazon issue, but not one that would be a problem.
Community Forum Software by IP.Board