Jump to content

[TOPIC: topicViewTemplate]
[GLOBAL: userSmallPhoto]
Photo

[RESOLVED] App submission reject - Your app contains non-public API usage
Started by Yoger Games Sep 04 2014 11:48 AM

141 replies to this topic

[TOPIC CONTROLS]
Page 1 of 6 1 2 3 »
This topic has been archived. This means that you cannot reply to this topic.
[/TOPIC CONTROLS]
[modOptionsDropdown]
[/modOptionsDropdown]
[reputationFilter]
[TOPIC: post.html]
#1

Yoger Games

[GLOBAL: userInfoPane.html]
Yoger Games
  • Enthusiast

  • 99 posts
  • Corona SDK

[EDITOR NOTE]: Apple has confirmed the false positive issue on their end. More info hereSeveral Corona devs have confirmed that their app binaries are now successfully uploading.

 

Hi, 

 

I'm struggling with an app update I want to submitt. It's reject during API validation by Application Loader with the following error:

 

"The app references non-public selectors in abc.app/abc:

setAchievementDelegate:, setComposeViewDelegate:, setLeaderboardDelegate:, setShowExistingMatches:, setTurnBasedMatchmakerDelegate:"

 

I haven't included any new apis or similar since the last update of the same app. I don't use any ad networks either. What could be wrong? Have I missed some changes in the app store?

 

Version used: 2014.2019



[TOPIC: post.html]
#2

becauseinterwebs

[GLOBAL: userInfoPane.html]
becauseinterwebs
  • Observer

  • 6 posts
  • Enterprise

I'm getting the same thing!  I just upgraded Corona from Starter to Basic and am trying to submit my app and am getting the exact same message.  I am not using any of the game network API's either.  Perhaps it's an issue with the build server?



[TOPIC: post.html]
#3

RedBeach

[GLOBAL: userInfoPane.html]
RedBeach
  • Corona Geek

  • 1,132 posts
  • Corona SDK

These appears to be related to gameNetwork API... 



[TOPIC: post.html]
#4

Puzzle Runner

[GLOBAL: userInfoPane.html]
Puzzle Runner
  • Contributor

  • 394 posts
  • Corona SDK

I am getting the same thing as well. Really need this to be looked at by the Corona Devs.



[TOPIC: post.html]
#5

huni

[GLOBAL: userInfoPane.html]
huni
  • Observer

  • 10 posts
  • Corona SDK

This must be a change in itunes store, because I tried to resubmit a app that was accepted 20 hours ago and now I get the "Your app contains non-public API usage" it would be really good to get some kind of solution to this problem, thanks!



[TOPIC: post.html]
#6

exevio

[GLOBAL: userInfoPane.html]
exevio
  • Observer

  • 16 posts
  • Corona SDK

Same thing here. I'm stuck with the GameCenter APIs which is part of Corona SDK, not something I can change unless I remove the GameCenter support :/

Too bad. Just finished my first iOS game.



[TOPIC: post.html]
#7

codeasysdk

[GLOBAL: userInfoPane.html]
codeasysdk
  • Enthusiast

  • 52 posts
  • Corona SDK

Same thing !

 

Need new build i think.



[TOPIC: post.html]
#8

Tom

[GLOBAL: userInfoPane.html]
Tom
  • Moderator

  • 1,480 posts
  • Corona Staff

Looks like Apple has changed the rules again and is rejecting apps submitted to the App Store. We are looking into the issue for a solution. Thanks for bringing this to our attention.

 

Edit: It looks like these rejections are because of "false positives" generated by Apple's Application Loader.  We are still working on a solution.

 

Tom



[TOPIC: post.html]
#9

Richard17

[GLOBAL: userInfoPane.html]
Richard17
  • Enthusiast

  • 89 posts
  • Corona SDK

Please can we have an update on this issue as soon as possible. 

 

The app I am trying to publish urgently is a business app and definately does not use and game center API's



[TOPIC: post.html]
#10

JBean

[GLOBAL: userInfoPane.html]
JBean
  • Contributor

  • 104 posts
  • Corona SDK

Have you guys fixed this yet, and if so, what build should we be using?



[TOPIC: post.html]
#11

tim623

[GLOBAL: userInfoPane.html]
tim623
  • Observer

  • 16 posts
  • Corona SDK

Looks like this is fixed.

Daily build 2421 is up and the notes mention they have fixed it.

I will test this out and let you know.

 



[TOPIC: post.html]
#12

tim623

[GLOBAL: userInfoPane.html]
tim623
  • Observer

  • 16 posts
  • Corona SDK

Failed with build 2421, same error message.

 

Also, itunesconnect.apple.com just got updated, all brand new interface - changed literally in the past hour or so.



[TOPIC: post.html]
#13

Puzzle Runner

[GLOBAL: userInfoPane.html]
Puzzle Runner
  • Contributor

  • 394 posts
  • Corona SDK

Same as Tim. Failed with 2421 and same error message.



[TOPIC: post.html]
#14

Rob Miracle

[GLOBAL: userInfoPane.html]
Rob Miracle
  • Moderator

  • 24,988 posts
  • Corona SDK

Hey gang.  We just learned about this today.  We need a bit more time than a few hours to fix this and get a build out.  We understand this is a critical issue and we are working to come up with solutions that might work. .  My understanding is we tried something in 2421, but it isn't quite ready yet.    Please stay tuned for more information as we learn more. 

 

Thanks,

Rob 



[TOPIC: post.html]
#15

tim623

[GLOBAL: userInfoPane.html]
tim623
  • Observer

  • 16 posts
  • Corona SDK

Thanks Rob, yes, as confirmed 2421 did not work.

 

Appreciate the work in pushing out a solution and understand you probably had no warning on it either.



[TOPIC: post.html]
#16

Yoger Games

[GLOBAL: userInfoPane.html]
Yoger Games
  • Enthusiast

  • 99 posts
  • Corona SDK

Thanks for the update rob.

[TOPIC: post.html]
#17

becauseinterwebs

[GLOBAL: userInfoPane.html]
becauseinterwebs
  • Observer

  • 6 posts
  • Enterprise

Yay Apple! :)



[TOPIC: post.html]
#18

Richard17

[GLOBAL: userInfoPane.html]
Richard17
  • Enthusiast

  • 89 posts
  • Corona SDK

Hi Ron, thanks for update.

 

When you have a fix for this, can you assure us it wont just got out as a daily build but that you will issue another patched public build ?

 

Basic level users will be crippled without it

 

Regards

 

Richard



[TOPIC: post.html]
#19

madauzz3

[GLOBAL: userInfoPane.html]
madauzz3
  • Observer

  • 1 posts
  • Corona SDK

 

I just realized that I introduced a bug on my game's (Gully Bird Epic) latest update, I patched it and submitted a new version and got the same error. total bummer



[TOPIC: post.html]
#20

naveen_pcs

[GLOBAL: userInfoPane.html]
naveen_pcs
  • Contributor

  • 262 posts
  • Corona SDK

Having this too. Here's a screenshot of the actual issues: UploadErrors.png



[TOPIC: post.html]
#21

Mobi

[GLOBAL: userInfoPane.html]
Mobi
  • Observer

  • 13 posts
  • Corona SDK

Same as naveen_pcs.  Failed with Build 2014.2393. 



[TOPIC: post.html]
#22

Rob Miracle

[GLOBAL: userInfoPane.html]
Rob Miracle
  • Moderator

  • 24,988 posts
  • Corona SDK

Thanks for all the reports.  This affects everyone trying to deploy to iTunes.  We are aware of the problem and its severity.  We are getting the same error.  Engineering is working to solve this and we will post back here once we have a solution.

 

Rob



[TOPIC: post.html]
#23

efgames.net

[GLOBAL: userInfoPane.html]
efgames.net
  • Contributor

  • 185 posts
  • Corona SDK

Typical Apple behavior.



[TOPIC: post.html]
#24

ksan

[GLOBAL: userInfoPane.html]
ksan
  • Corona Geek

  • 2,795 posts
  • Corona SDK

Typical Apple behavior.

 

Yup. They say jump and all we can do is ask "how high?"... Thankfully Corona Labs seems to have a fix in today's daily. Didn't test it yet but I'm sure the issue will be resolved quickly for those who have access to the daily builds. 

 

Edit : The blurb about this issue being fixed in todays Daily Build is gone. So I take it there was an attempted fix but it did not work. Oh well. I'm sure the fix will come along soon. 



[TOPIC: post.html]
#25

jennifer.marie.indovina

[GLOBAL: userInfoPane.html]
jennifer.marie.indovina
  • Observer

  • 4 posts
  • Corona SDK

Thanks Rob, Thanks Tom! Looking forward to an update to this.. :) You guys rock! Anyone else notice how the 'new' iTunes Connect looks much more like google's developer console now? hmmm... :P




[topic_controls]
Page 1 of 6 1 2 3 »
 
[/topic_controls]