When using addMarker, is there anyway to eliminate the drop and bounce animation of the marker itself? The desired behavior is to just appear on the map.
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Ok. I think the custom image animation persistance is an Android only phenomenon and there is probably on way around it as Corona SDK simply makes use of the underlying OS component (I might be wrong on this one of course).
However, I think I found a workaround. The map gets created, loaded and then the markers go on it with the animation. I find that if you create the map but immediately move it out of sight like so :
myMap.alpha = 0 myMap.x, myMap.y = -1000, -1000
and perhaps put a "Please Wait" sort of screen filler, you get the map loaded and animations done with in the background.
You can then bring the map back in sight and the markers will be in place with no animation. It is a crude workaround at best but it might be still better than the animated markers if you really hate them.
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