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#screenshotsaturday -- Post your screen shots here.
Started by Rob Miracle Mar 13 2014 03:08 PM

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#76

Rick.Kelly

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Work in progress mini-card game for powerful foes:

 

FpWrE9k.png



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#77

roaminggamer

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I've got four new games coming out as soon as they get through the Apple review.  I'll also be releasing them for Android soon.

 

In this series of games, I have taken a base mechanic and then mashed up a alternative movement mechanic:

  • AMU - B - The base game.  An Asteroids-like game w/ alternative weapons and other power ups.
  • AMU - LL - AMU - B, but with Lunar Lander movement mechanics.
  • AMU - FB -  AMU - B, but with Flappy Bird movement mechanics.
  • AMU - DTTS -  AMU - B, but with Don't Touch The Spikes movement mechanics.

I had planned two more, but they ended up not being playable.

 

amub.png

amull.png

amufb.png

amudtts.png



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#78

Lava Level

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Cool work ya'll!  Like that scroller King Cobra! :)

 

Whoa, that's cool roaminggamer.. you got it out on iOS?



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#79

igor_deletic

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Here are some screen shoots from our first game, hopefully to be on google play soon.

 

Attached File  Screenshot_2015-05-02-08-20-40.png   458.61KB   1 downloadsAttached File  Screenshot_2015-05-04-11-26-25.png   249.23KB   0 downloadsAttached File  Screenshot_2015-05-04-11-28-40.png   70.18KB   0 downloadsAttached File  Screenshot_2015-05-02-08-23-20.png   68.56KB   1 downloads



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#80

matthew.bowman55

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Orbit is a game where the aim is simple: spin in a circle to avoid the white balls coming towards you. Orbit is the epitome of a casual endless game. Coming to the App Store soon!

 

tumblr_inline_noskaeg4KN1sujffk_500.pngtumblr_inline_nosk9zFybr1sujffk_500.pngtumblr_inline_noska6o39g1sujffk_500.png



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#81

usa.pedro

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#screenshotsaturday #coronasdk #illusioncode #EggScrmabled #game

 

Attached File  EggScrambled_title_Screen.PNG   33.65KB   0 downloadsAttached File  EggScrambled_worldSelector.PNG   31.87KB   0 downloadsAttached File  EggScrambled_level13.PNG   36.29KB   0 downloads

 

EggScrambled is a simple and addictive puzzle game. The goal is to match every colored egg with the nest of the same color by sliding them through the path to an empty nest.

 

I am planning on release next month. 



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#82

filsv

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SQUAMP_FEATURE.jpg


Attached File  GPPHONESCREENSHOT_1.png   367.4KB   0 downloads

SQUAMP (Square Jump) is a very addictive fast-paced arcade.

Google Play

Attached Files



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#83

szabo.attila.cegled

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First game : https://play.google.com/store/apps/details?id=com.hunity.Goa



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#84

bgmadclown

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Our first game "Motus : Endless Survival" is out and here are a few screenshots that I took for #screenshotsaturday. Hope you like it :)

 

Motus is live on Google Play:

https://play.google.com/store/apps/details?id=com.sleepybug.motus

 

 

CSFxBCLXIAIdoeq.pngCSFtdEaU8AAsede.png

CSFxBEuWsAAepem.png

CSFxBHSWsAAa_Ma.png



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#85

SIG Games

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Hello everyone! Been with Corona for about a year now.

We, "SIG Games", are releasing our new game "Tap and Reset" on 30.10.2015! (It's our third one) It's gonna be available on Google Play.

This is our Developer page on Google Play, you will be able to find the game here! 

 

https://play.google.com/store/apps/dev?id=7839768308899485885

 

 (You can check out our other games if you like, but this one will be better :D )

 

So what's "Tap and Reset" about? Sense of “Tap and Reset“ is quite self-explanatory. You should tap, tap and tap. When you first start to tap, you earn coins (one tap – one coin). You can spend them at a shop, where you can upgrade your Double Coins Skill or get Auto Taps. What is more, after reaching a certain point in game, you can “Reset the World” and start from the beginning, stronger than before. Also “Tap and Reset“ provides the opportunity to compete daily quests, which give you awesome rewards, so you will want to return to the game again and again. Minimalistic design, daily quests, leaderboards, tons of tapping fingerprints to unlock.

 

That's about it. If you like the concept or have any suggestions, please leave a comment  :) 

 

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#86

PlayZot_Christopher

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I cannot post on the weekend. Is Friday okay?

 

I finish the last of the HUD elements for Goblin Age this week.

 

I added a health bar and timer.

 

I wanted the timer to be prominent, but it gets in the way if the level doesn't scroll vertically. I could make room on the top line, or put it below the gold count. I'll have to think about it. When the timer gets down to the last 10 seconds, it turns red to alert you.

 

Attached File  nov_1.png   18.34KB   0 downloads Attached File  nov_2.png   19.79KB   0 downloads


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#87

Alex@Panc

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@playzot looks cool! I don't know if you are already planning on this, but I'd use a pixel font so that it maintains UI cohesion. Below is a link to a FOSS pixel font called "Press Start 2P".

 

https://fontlibrary.org/en/font/press-start-2p



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#88

PlayZot_Christopher

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@Alex

 

Thank you. I used "Press Start 2p" for my last project, and liked it a lot. I will definitely implement that font into the game at some point.



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#89

roaminggamer

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@playzot,
 
Lookin good!  Sweet vibe.  I like it.

PS - How did you get the images 'grouped' so that clicking the thumbnail brings them all up and navigable by clicking/arrow keys?

 

I understand part of this.  I'm guessing you used the 'My Media' option and not the 'Image' option (tool bar at top while editing), but so far I can't figure out how to upload media.  The weird part is my media collection has two images, so I must have uploaded something in the past.

 

Can you describe how you uploaded your media?


Edited by roaminggamer, 07 November 2015 - 11:35 AM.


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#90

roaminggamer

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Mike H. and I (Ed M.) have a new game coming out soon (waiting for review):

 

http://ppm.roaminggamer.com/

 

ppm-screen-1.pngppm-screen-2.pngppm-screen-3.pngppm-screen-4.pngppm-screen-5.pngppm-screen-6.png


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#91

3rd Pinnacle Games

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Super Bit Adventure - Work In Progress

 

Facebook: http://www.facebook.com/superbitadventure

Twitter: http://www.twitter.com/sbitadventure

 

ss2.png

 

ss8.png



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#92

nmichaud

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nmichaud
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This is our upcoming business tourism app. It will be available as a white label so any tourism organisation can  easily and quickly have their own tourism app. It support things like custom map, advertising, rebate coupon, fully GPS driven with interactive circuit. Everything is connected dynamically to a database and can work 100% offline. Cloud management for account and load/save personal settings and preferences across devices. Its also multilingual.

 

The app also optimized the display based on landscape / portrait and based if tablet and phone dynamically.

 

Should be available within a few weeks.

 

1.png

 

2.png

 

3.png

 

4.png



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#93

cyberparkstudios

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'Scary Scary Slots'  by Cyber Park Studios

 

Hoping to have on google play early this coming week and app store after their usual 10-14 day(or longer) review.

 

1.png

 

 

2.png

 

 

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4.png

 

 

5.png

 

 

 

Yes, I know...  missed halloween by a good week or more.  Well, it still should be a fun app for those who like slots. 



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#94

PlayZot_Christopher

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@roaminggamer

 

Thank you.

 

When I made the post with the screenshots, I was in the full post edit mode by pressing "more reply options"

 

I pressed the "choose files" button next to the "attach files" and paperclip icon. When selecting the images in the folder, I held shift and selected them both at the same time.

 

Once the images were attached to the post, I chose "add to post" to paste them into the post content.

 

I don't know if selecting multiple images at a time affects it, but those are the steps I took. Hopefully this was helpful.



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#95

lmgualandi

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Coming soon: Infinity

Attached Files



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#96

lmgualandi

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Screenshot_2016-01-09-17-42-04.png
Screenshot_2016-01-09-17-42-21.png
Screenshot_2016-01-09-17-43-15.png
Screenshot_2016-01-09-17-44-44.png
Screenshot_2016-01-09-17-45-30.png
Screenshot_2016-01-09-17-46-23.png

 



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#97

3rd Pinnacle Games

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Super Bit Adventure - Available Now

 

Google Play: https://play.google.com/store/apps/details?id=com.thirdpinnaclegames.superbitadventure&hl=en

 

reticent1.png

 

reticent2.png

 

reticent3.png

 

reticent4.png



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#98

PlayZot_Christopher

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Attached File  mar_1.png   15.28KB   0 downloads

Enemy in passive mode.

 

----

 

Attached File  mar_2.png   14.96KB   0 downloads Attached File  mar_4.png   14.98KB   0 downloads

Player enters enemy's range and enemy enters attack mode. Enemy faces player and fires projectiles at them.

 

----

 

Attached File  mar_3.png   14.75KB   0 downloads Attached File  mar_5.png   15.04KB   0 downloads

When the player collides with the projectile, their health is reduced by a set amount. The bullet object and image is removed. The player becomes invincible for a set period of time and its sprite flickers (alternating 1 and 0 alpha). When the period is over, The player is vulnerable again and the image stops flickering.



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#99

torbenratzlaff

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Hey everyone, I'd like to share some screenshots of 3 Witches Brewery with you.

 

It is a colorful casual game suitable for all occasions.

Help the witches brew their potion and make sure that only the correct ingredients pass into the bowl.

 

The game will be released on 17.03.2016

 

 

Till then you may visit the games awesome website (http://3witchesbrewery.com/) or facebook page (https://www.facebook.com/3witchesbrewery/) to stay updated.

 

3witchesbrewery-screenshot01.jpg3witchesbrewery-screenshot03.jpg3witchesbrewery-screenshot05.jpg


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#100

PlayZot_Christopher

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What I worked on this week:

 

Attached File  mar_6.png   14KB   0 downloads Jump on enemy.

 

Attached File  mar_7.png   14.17KB   0 downloads Boing!

 

Attached File  mar_8.png   14.24KB   0 downloads Enemy enters 'stun' state and flickering animation. Ow!

 

Attached File  mar_9.png   14.58KB   4 downloads If the enemy's HP reaches 0, they enter 'death' state and non-flickering animation instead of stun and get removed from gameplay.

 

Attached File  mar_10.png   15.21KB   0 downloads Modified object collision with tiles so objects like the player and fireball collide with tiles using their bounding box dimensions instead of the whole tile size.




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