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Selective Dithering?
Started by joe.nash Sep 20 2013 02:01 AM

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joe.nash

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joe.nash
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  • Corona SDK

Is there any way of allowing selective dithering within TexturePacker? I'm using RGBA4444 format, and would like some of the sprites to be dithered differently to others, (some are better off as NearestNeighbour and some better off as FloydSteinbergAlpha)... Is there any possible way of doing this?

 

Thanks!




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