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Vungle causing crash on app resume from suspend?
Started by Stephen Lewis Sep 09 2013 07:55 AM

31 replies to this topic
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#26

Naomi

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Naomi
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Thank you for checking, Stephen @HBI.  Sorry to hear that the latest update didn't fix the issue.

 

Naomi



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#27

Naomi

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Hey, Stephen @HBI, I'm sure you've heard from Vungle that they've released the updated version to work with iOS7.  Upon further inquiry, I've heard back that they submitted the updated plugin about an hour ago.  Let's hope this update will take care of this crash bug.

 

Naomi



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#28

Stephen Lewis

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Stephen Lewis
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Thanks Naomi, they did let me know they were working on pushing a fix through today/tomorrow.  I requested they post to the Corona forum when the new version is available.  



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#29

Stephen Lewis

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Stephen Lewis
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Good news, just tested on my iPhone 5 and Vungle no longer crashes my app, so the updated plugin must be live.  Not sure if it matters but I used the latest Corona build 1206.



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#30

aukStudios

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Thanks for the update.  I just tried with Daily Build 1203, and it's not crashing there either.  This suggests that the new version of the plugin was applied retroactively to previous builds (since earlier, you'd noted that it was crashing on 1203), which is a pretty worrisome thing!

 

- Andrew



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#31

Stephen Lewis

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Stephen Lewis
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Andrew,

 

Yes, I think the way it works is, no matter what build you are using, it pulls the latest plugin from the host server during that little pre-build pause when you build for the simulator.

 

I agree it's asking for lots of confusion and potential mayhem when we don't have any transparency into the plugin development or communication with the developers who make them.  For example, the Vungle support guy was very nice via email, and they were pretty timely with their update, but even though I requested they post here when they updated the plugin they didn't.  So how would Corona users normally know that a plugin was updated, if only to test it in their own apps to make sure it doesn't introduce a new bug?  And if it does have a new problem how can we roll back to a previous version of the plugin?  (A:  We can't!)  

 

I would really like to hear what Corona Labs has to say about this issue that you raised here and in your other thread, but I'm afraid it's a messy problem without an obvious solution.



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#32

aukStudios

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Yeah, I agree we need to hear from Corona staff about it.  At a minimum, publishing a changelog for third-party plugins would at least alert us to the fact that a plugin has been updated.  Without that, we're completely in the dark.

 

- Andrew




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