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Physics doesn't take an object's anchor point into consideration
Started by ingemar Aug 15 2013 10:34 PM

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ingemar

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ingemar
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Physics doesn't take an object's anchor point into consideration.

 

In physics "hybrid" mode it looks like all objects are in the correct location after setting the anchor point, but they're still in the default (0.5,0.5) location with regards to collision events.

 




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