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Line Paths
Started by horacebury Aug 07 2013 09:46 PM

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  • Corona Geek

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  • Corona SDK

It occurs to me that the path property of a line object would be the ideal place to allow direct manipulation of the points on the line. This would be subject to the same problems related to modifying path points in a regular way, say in transitions, as described in my Polygon Paths post. I've always thought that it must be inefficient to recreate line objects in every frame when animating something like a bezier curve, but that it was is required so far.