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Do I Need Hash Keys To Build Use Facebook Api In My App
Started by ansaf_130 Mar 18 2013 03:10 AM

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facebook hash keys android
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ansaf_130

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ansaf_130
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  • Corona SDK

I want my app to get access to user profile and post a photo on her/his timeline. If I am doing this for android then am I requiring any hash key ? As when I build this code with a APP ID, I started getting good results, every thing fine but when I try to login any other profile, an error comes that say that "android_key _not_configured : The android key hash for this application is not configured."

Here I am unable to get the fact that application works fine when I use my personal developer profile but fails and generates this error for other profiles. If I need a hash key then why this working fine for one case? 

 
local facebook = require "facebook"
local widget = require"widget"
 
local fbAppID = "my key"  -- my own generated key
 
local sessionComplete = function(event)
--removing the already existed image
if imageCaptured ~= nil then
imageCaptured.isVisible=false
end
imageCaptured = event.target
print( "Camera ", ( imageCaptured and "returned an image" ) or "session was cancelled" )
print( "event name: " .. event.name )
print( "target: " .. tostring( imageCaptured ) )
if imageCaptured then
imageCaptured:setReferencePoint( display.TopRightReferencePoint )
imageCaptured.width = display.contentWidth*0.5
imageCaptured.height = display.contentHeight*0.3
 --displaying in the center
imageCaptured.xOrigin = display.contentWidth*0.75;imageCaptured.yOrigin = display.contentHeight*0.2
myimagename = "myimage.jpg"
local baseDir = system.DocumentsDirectory
 display.save(imageCaptured , myimagename,baseDir )
end
end
--call when camera button is pressed
local function onCapturePress(event)
--text = "REPLACE PICTURE"
--print("picture will only be taken when recording is on")
if  media.hasSource( media.Camera ) then
media.show( media.Camera, sessionComplete )
--print("starting camera")
else
native.showAlert("Corona", "Camera not found.")
end
end
local function onLoginSuccess()
-- Upload 'iheartcorona.jpg' to current user's account
local attachment = {
message = "I want this to be printed on my facebook timeline.",
source = { baseDir=system.DocumentsDirectory, filename="myimage.jpg", type="image" }
}
facebook.request( "me/photos", "POST", attachment )
end
-- facebook listener
function fbListener( event )
if event.isError then
native.showAlert( "ERROR", event.response, { "OK" } )
else
if event.type == "session" and event.phase == "login" then
-- login was a success; call function
onLoginSuccess()
elseif event.type == "request" then
-- this block is executed upon successful facebook.request() call
native.showAlert( "Success", "Your image has been posted.", { "OK" } )
end
end
end
local function onSendPress(event)
-- photo uploading requires the "publish_stream" permission
facebook.login( fbAppID, fbListener, { "publish_stream" } )
end
capture = widget.newButton{
style = "blackLarge",
label = "CAPTURE" ,
 onPress = onCapturePress
 }
capture.x = display.contentWidth-(display.contentWidth*0.8)
capture.y = display.contentHeight-(display.contentHeight*0.1)
 send = widget.newButton{
 style = "blackLarge",
 label = "SEND" ,
 onPress = onSendPress
 }
send.x = display.contentWidth-(display.contentWidth*0.3)
send.y = display.contentHeight-(display.contentHeight*0.1)

 

I just using two buttons.

capture button is just capturing the image and send is posting to timeline.




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