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Poligonal touch area created with PhysicsEditor
Started by javier.serrano Apr 15 2012 07:05 PM

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javier.serrano

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javier.serrano
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Anyone know if it possible to define an area touch event not rectangular (polygonal concave / convex) with physicseditor to avoid blank zones of sprite.
uid: 125196 topic_id: 24936 reply_id: 324936



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