Hi dingo and Ansca
I started this thread, pedro is my alter-ego (my pro account as well). I would like to update you about my tests.
We performed a lot of tests on Android, both tablets and smartphones. The strategy used was to test 2 separate builds for the same code base, one using Corona 641 and the other using 704. The results are below.Smartphones
Model 641 704
Sony Ericsson Arc ok ok
Nexus S ok ok
HTC Desire HD ok ok
Sony Eric. Xper Mini ok ok
Samsung Galaxy S1 ok ok
Samsung Galaxy S2 ok ok
Sony Ericsson X10 slow slow
LG Optimus Black ok ok
Motorola Atrix ok ok
Model 641 704
Galaxy Tab ok ok
XOOM (HoneyComb) ok slow
XOOM (Ice Cream) ok ok
Kindle Fire - ok
Nook - ok
In almost all cases, Corona 641 was a bit faster. The big exception was Motorola Xoom running Honeycomb. In this
device, the performance goes from very fast (641) to unplayable (704). But for all the other devices, although
the game gets a bit slower on 704, it is still playable.
One BIG WARNING
here. We were very disappointed when we tested the game in the Samsung Galaxy
S2. How could it get slow on such a highend device!? After trying to optimize every single line of code, we double checked and tried a second S2 device and, surprisingly, the performance was superb. How?!
We found out that the first device had a power saving setting
turned on! This flag impacts the CPU, by a lot. I don't know why an user would turn his S2 into a lowend phone by checking this flag, but, if he does, the game gets unplayable.
uid: 79136 topic_id: 19009 reply_id: 89933